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options_graphics.h

#ifndef menu_options_graphics
#define menu_options_graphics

#include <ClanLib/gui.h>

class OptionsGraphics : public CL_Component
{
 public:
      OptionsGraphics(CL_Component *parent, CL_StyleManager *style);
      ~OptionsGraphics() {}

 // Callback functions
 private:
      void on_paint();

      void on_terrain_res(int);
      void on_screen_res(int);

 private:
      CL_SlotContainer slots;

/*    CL_Slot slot_paint;
      CL_Slot slot_terrain_res;
      CL_Slot slot_screen_res;
*/
      CL_ScrollBar scroll_terrain_res;
      CL_ScrollBar scroll_screen_res;

      CL_Label label_terrain_res;
      CL_Label label_screen_res;
};

#endif

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